MatchMod is a SourceMod plugins designed to facilitate teams, and leagues in running a competitive match to league rules without the burden on server admins or players. MatchMod is a very robust plugin offering many features useful to teams and leagues.
Features Include:
- Matches formated with single halfs, two-halfs and overtime periods
- Automated team swapping at half time and before overtime
- Score Announcer
- Dynamic hostname for the server with match scores
- All TF2 native gamemodes supported (Push, Stopwatch, CTF, Payload, King of the Hill)
- Gamemode is automatically detected by MatchMod to ensure proper settings are running
- Team name configurable by players beyond the normal character limits in TF2
- Flexibility to adapt to many different leagues and rules
- Expanded Ready-Up allowing each player to ready up and not just the entire team
- Multiple languages are supported
- Menu integrated into native SourceMod admin menu
- Automatic SourceTV recordings if SourceTV is active
- Automatic server logs of the match which can be used in stat parsers
- Adaptable to many different leagues and rules easily
- Allows disabling of plugins automatically for matches (i.e. SOAP TF2DM)
- TF2Lobby.Com integration allowing lobbies to run on the server with the Score announcer and plugin management